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Thread Statistics | Show CCP posts - 48 post(s) |

Bum Shadow
Es and Whizz Hedonistic Imperative
34
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Posted - 2013.05.09 20:03:00 -
[1] - Quote
I want to rant and rave about removal of DSPs and such
But i just CANNOT get over why you changed the key bindings.
Thats like reversing all the WASD keys in dust. Why? They were intuative and fine as they were so leave them as they were. Just tell people about the keys in the scanning tutorial. Rather than letting them scan for years before discovering they existed.
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Bum Shadow
Es and Whizz Hedonistic Imperative
34
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Posted - 2013.05.09 20:15:00 -
[2] - Quote
Sipphakta en Gravonere wrote:Bum Shadow wrote:But i just CANNOT get over why you changed the key bindings. Well, probably because Shift-Drag and Alt-Resize were the 2 most commonly used movement options. Now it's intuitive, because I rarely want to move only one probe around.
Right, i understand the shift thing.
Why make the contraction ****+alt now though. why not just... alt.... like it was? why change that? |

Bum Shadow
Es and Whizz Hedonistic Imperative
35
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Posted - 2013.05.09 21:14:00 -
[3] - Quote
LHA Tarawa wrote:
Is this a "whaaaa, you removed my exploit" post?
I'm pretty sure CCP never intended that the DSP's signal strength be a short-cut to knowing exactly what a sig is without actually scanning it down.
No doubt DSPs are not how CCP intended them to be used. And it wasnt an exploit or we'd all be banned and they would have removed them long ago.
You also cannot tell what a signature is. Only what it isnt with a DSP.
As i said, i kind of understand why they removed them as its not their intended function, but its become a huge feature so some middle ground would be nice rather than just outright eliminating it.
So now i've realized you can contract and shrink the entire probe formation in one click of a button, AND deploy in formation and move all at once with one click. It makes me kind of wonder why you bother putting scanning in at all. Might as well just make them all anoms its that easy :/
I guess despite being initially annoyed about DSPs, they're not really quite so necessary because pinning an entire system takes about 8 seconds....
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Bum Shadow
Es and Whizz Hedonistic Imperative
37
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Posted - 2013.05.09 21:58:00 -
[4] - Quote
Derath Ellecon wrote:Rebecha Pucontis wrote:Good news. I can confirm that cosmic signatures can still be identified by their signature. There is a clear pattern which is easily recognisable by anyone who knows what they are doing. I have confirmed this with my own tests on singularity, but I'll let people find it out the pattern for themselves. :)
You do this by locating the signature in space, as opposed to locating the signature on the scanning overview. A signature strength is displayed and can be correlated to the type of signature. This still only gives a rough indication of signature type, but is obviously essential for anyone who traverses wormholes regularly.
So at least there is one bit of good news. DSP scanning is still in the game, and now accessible to even newbies. Very true. Already noted most of the patterns. The primary annoyance as far as I can tell is that the only way now is to scan around in space, hover over the sig, and manually note the strength. No listed result anywhere else. As far as the scanning goes. The up changes will take getting used to but it's not the worst. Losing my 8 probe configurations are very frustrating.
To augment this id like to see:
It would be really nice if we could click the anom in space, and our camera would pan to it (like clicking anything else)
I'd like this so i can click and pan to an anom to fire off a focused Dscan burst. Manually lining up is fine but, camera panning is nicer :)
adding the results of the sensor sweep to the system scanner so we also have a "Spreadsheet" version for us mega spreadsheet nerds as well as the nice graphical interface in space would also be welcome.
I think this wouldnt be a ballance issue. It is simply presenting information in an additional method. One we are A) well accustomed to and B) easier to find and use than panning around in space looking for the icons. |

Bum Shadow
Es and Whizz Hedonistic Imperative
37
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Posted - 2013.05.09 22:11:00 -
[5] - Quote
Jenn Rose wrote:I hate you Paradox and not going to read the past 21 pages of hurr durr for other replies. I have used DSP's daily for the past 3 years and you will be changing my game play considerably.
Nothing I see in your post encourages better exploration, which is much needed, but continues to nerf it even further. If CCP does not like exploration, just remove it from the game altogether. Do not keep ******* us year after year.
I feel your pain. But take the time to read just page 21 and you'll notice a few people have found that the DSP functions remain. Just in a new form :) Different in presentation but similar in function. |
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